Jeff Atwood recently wrote about YouTube's copyright detection system. Andy Baio noted in one of the comments that a very old SNL clip on VHS that doesn't even exist on the web was detected by the system, which means Viacom and others have submitted the contents of their archives to Google.
I wonder if video game studios will wise up to this, too. Maybe they will demand that Google add some kind of still image support and send in boatloads of screenshots so that particular scenes from games can be detected. These days a playthrough of pretty much every major title is uploaded in 720p within a couple weeks of release. Game studios have huge back catalogs too and they probably don't like the "Let's Play" phenomenon very much.
With most commercial video now easily detected and blocked, what percentage of 720p+ content on youtube is unauthorized rips from video games?
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